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[Ray tracing](https://en.wikipedia.org/wiki/Ray_tracing_(graphics))
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[Rendering](https://en.wikipedia.org/wiki/Rendering_(computer_graphics))
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WebGPU

Links

  • ​Native WebGPU implementation based on gfx-hal​
  • ​Guide for using gfx-rs's wgpu library​
  • ​Implementing WebGPU in Gecko (2019) (HN)
  • ​WebGPU Seed - WebGPU repo you can use to get started with your own renderer.
  • ​WebGPU trial​
  • ​Raw WebGPU (2019)​
  • ​Real-Time Ray-Tracing in WebGPU (2020)​
  • ​Building WebGPU with Rust (2020) (HN)
  • ​WebGPU Shading Language proposal (2020)​
  • ​WebGPU Samples - Set of SPIR-V compatible samples demonstrating the use of the WebGPU API.
  • ​WebGPU for Node​
  • ​wgpu-rs on the web (2020) (HN)
  • ​webgpu-headers​
  • ​dgel - WebGPU engine.
  • ​WebGPU Experiments​
  • ​YUE - Personal WebGPU based 3D renderer.
  • ​WebGPU Clustered Shading​
  • ​Awesome WebGPU​
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[Ray tracing](https://en.wikipedia.org/wiki/Ray_tracing_(graphics))
Last modified 5mo ago
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