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[Ray tracing](https://en.wikipedia.org/wiki/Ray_tracing_(graphics))
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[Rendering](https://en.wikipedia.org/wiki/Rendering_(computer_graphics))
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Shaders
Links
Shader Toy
- Build and Share your best shaders with the world and get inspired.
Euc
- Software rendering crate that lets you write shaders with Rust.
The Book of Shaders
- Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders. (
HN
)
ShaderLand
3D Game Shaders For Beginners
- Step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Playing around with shaders (2019)
Open Shading Language
- Advanced shading language for production GI renderers.
SHADERed
- Lightweight, cross-platform & full-featured desktop tool for creating and testing HLSL and GLSL shaders.
Getting started with shaders: signed distance functions (2020)
Naga
- Experimental shader translation library for the needs of gfx-rs project and WebGPU.
Software Renderer
- Shader-based software renderer written from scratch in C89.
MatCaps
- Huge library of MatCap textures in PNG and ZMT.
Shader Doodle
- Friendly web-component for writing and rendering shaders.
Collection of shaders to draw color maps
ShaderConductor
- Tool designed for cross-compiling HLSL to other shading languages.
The RTX Shader Binding Table Three Ways (2019)
ShaderTutorials
- Shaders For People Who Don't Know How To Shader, a tutorial series for beginners.
The future of RLSL (2020)
A Note on Branching Within a Shader (2020)
Tiny Shading Language
Slang
- Shading language that extends HLSL with new capabilities for building modular, extensible, and high-performance real-time shading systems.
Shadershop
- Interface for programming GPU shaders in the mode of a direct manipulation image editor like Photoshop.
Circle C++ shaders
Shading techniques and GLSL snippets
Rasen
- Generate SPIR-V bytecode from an operation graph.
smol-compute
- Tiny library for launching compute shaders on D3D11 and Metal.
Futureproof
- Live editor for GPU shaders, built on Zig, Neovim, and WebGPU. (
Web
)
CineShader
- Real-time 3D shader visualizer.
pmfx-shader
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.
GLSLX
- GLSL type checker, code formatter, and minifier for WebGL. (
Web
)
live-glsl
- Lightweight GLSL live-coding tool for macOS. (
Web
)
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